Mythic Adventures | Monsters | Golem | Flesh | Special Abilities | Berserk
When a mythic
flesh golem enters combat, there is a cumulative 1% chance each round that the golem goes
berserk. A
berserk golem attacks the nearest living creature or smashes some object smaller than itself if no creature is
within reach, then moves on to spread more
destruction. If the golem's creator is within 60 feet and succeeds at a DC 20 Charisma check, she regains control of the golem by speaking firmly and persuasively to it. If the golem is inactive for 1 minute, its
berserk chance resets to 0%.